return { PetMutationRegistry = { Shocked = { EnumId = "a", Boosts = {}, Passives = {"Shocked Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 10, Color = Color3.fromRGB(255, 255, 100), }, Golden = { EnumId = "b", Boosts = { { BoostType = "PASSIVE_BOOST", BoostAmount = 0.1 }, }, Passives = {"Golden Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 20, Color = Color3.fromRGB(255, 225, 0), }, Rainbow = { EnumId = "c", Boosts = { { BoostType = "PASSIVE_BOOST", BoostAmount = 0.2 }, }, Passives = {"Rainbow Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 10, Color = Color3.fromRGB(4, 175, 236), }, Shiny = { EnumId = "d", Boosts = { { BoostType = "PET_XP_BOOST", BoostAmount = 0.3 }, }, Passives = {"Shiny Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 100, Color = Color3.fromRGB(145, 207, 221), }, Windy = { EnumId = "e", Boosts = {}, Passives = {"Windy Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 30, Color = Color3.fromRGB(162, 185, 209), }, Frozen = { EnumId = "f", Boosts = {{}}, Passives = {"Frozen Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 30, Color = Color3.fromRGB(108, 184, 255), }, Inverted = { EnumId = "g", Boosts = { { BoostType = "PET_XP_BOOST", BoostAmount = 0.5 }, }, Passives = {"Inverted Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 50, Color = Color3.fromRGB(128, 128, 128), }, Rideable = { EnumId = "h", Boosts = {{}}, Passives = {}, AvaliableFromMutationMachine = false, Chance = 0, Color = Color3.fromRGB(255, 255, 255), }, Mega = { EnumId = "i", Boosts = { { BoostType = "SIZE_MODIFICATION", BoostAmount = 2 }, }, Passives = {"Mega Pet Mutation", "Mega Pet Mutation Bonus"}, AvaliableFromMutationMachine = true, Chance = 20, Color = Color3.fromRGB(255, 90, 90), }, Tiny = { EnumId = "j", Boosts = { { BoostType = "SIZE_MODIFICATION", BoostAmount = -0.9 }, }, Passives = {"Tiny Pet Mutation", "Tiny Pet Mutation Bonus"}, AvaliableFromMutationMachine = true, Chance = 20, Color = Color3.fromRGB(173, 216, 230), }, IronSkin = { EnumId = "k", Boosts = {{}}, Passives = {"IronSkin Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 10, Color = Color3.fromRGB(206, 206, 206), }, Radiant = { EnumId = "l", Boosts = {{}}, Passives = {"Radiant Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 10, Color = Color3.fromRGB(248, 108, 38), }, Normal = { EnumId = "m", Boosts = {}, Passives = {}, AvaliableFromMutationMachine = false, Color = Color3.fromRGB(255, 255, 255), }, Ascended = { EnumId = "n", Boosts = {}, Passives = {"Ascended Pet Mutation"}, AvaliableFromMutationMachine = true, Chance = 1, Color = Color3.fromRGB(247, 245, 184), }, } }