-- Ultra Fast Harvest System -- ระบบเก็บของแบบเร็วที่สุด print("⚡ Loading Ultra Fast Harvest System...") -- Services local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") local Leaderstats = LocalPlayer:WaitForChild("leaderstats") local Backpack = LocalPlayer:WaitForChild("Backpack") -- Ultra Fast Settings local UltraSettings = { -- Harvest Settings MaxHarvestPerSecond = 50, -- เก็บสูงสุดต่อวินาที HarvestDelay = 0.001, -- ดีเลย์น้อยที่สุด BatchSize = 25, -- ขนาดชุด UseThreading = true, MaxThreads = 8, -- Inventory Settings MaxInventorySlots = 200, SellThreshold = 80, -- ขายเมื่อเหลือ 80% SmartInventory = true, -- Performance Settings UseCache = true, CacheDuration = 0.05, OptimizeMovement = true, -- Harvest Filter HarvestGolden = true, HarvestSpecial = false, HarvestNormal = true } -- Performance Variables local HarvestCache = {} local LastCacheTime = 0 local IsHarvesting = false local HarvestThreads = {} -- Game Objects local GameEvents = ReplicatedStorage:WaitForChild("GameEvents") local Farms = workspace:WaitForChild("Farm") -- Find Player's Farm local function GetFarm(PlayerName) local AllFarms = Farms:GetChildren() for _, Farm in pairs(AllFarms) do local Important = Farm:FindFirstChild("Important") if Important then local Data = Important:FindFirstChild("Data") if Data then local Owner = Data:FindFirstChild("Owner") if Owner and Owner.Value == PlayerName then return Farm end end end end return nil end local MyFarm = GetFarm(LocalPlayer.Name) if not MyFarm then warn("❌ Cannot find player's farm!") return end local MyImportant = MyFarm:FindFirstChild("Important") local PlantsPhysical = MyImportant:FindFirstChild("Plants_Physical") -- Ultra Fast Harvest Functions local function ShouldHarvestPlant(Plant) local plantName = Plant.Name:lower() -- Check for special effects local specialEffects = { "shocked", "moonlit", "twisted", "burnt", "frozen", "wet", "bloodlit", "zombified", "celestial", "disco", "plasma", "voidtouched", "honeyglazed", "pollinated", "chilled", "radiant", "aurora", "crystal", "shadow", "ethereal" } local hasSpecialEffect = false for _, effect in pairs(specialEffects) do if plantName:find(effect) then hasSpecialEffect = true break end end local isGolden = plantName:find("golden") or plantName:find("gold") -- Check from model properties if Plant:IsA("Model") and Plant.PrimaryPart then local primaryPart = Plant.PrimaryPart if primaryPart.Color == Color3.new(1, 0.8, 0) or primaryPart.Color == Color3.fromRGB(255, 215, 0) then isGolden = true end if primaryPart:FindFirstChild("PointLight") or primaryPart:FindFirstChild("SpotLight") or primaryPart:FindFirstChild("SurfaceLight") then hasSpecialEffect = true end end -- Apply filters if hasSpecialEffect and not UltraSettings.HarvestSpecial then return false end if isGolden and not UltraSettings.HarvestGolden then return false end if not isGolden and not hasSpecialEffect and not UltraSettings.HarvestNormal then return false end return true end -- Ultra Fast Get Harvestable Plants local function GetHarvestablePlants() local currentTime = tick() -- Use cache if available if UltraSettings.UseCache and (currentTime - LastCacheTime) < UltraSettings.CacheDuration then return HarvestCache end local Plants = {} local function CollectHarvestable(Parent) for _, Plant in pairs(Parent:GetChildren()) do if #Plants >= UltraSettings.MaxHarvestPerSecond then break end local Fruits = Plant:FindFirstChild("Fruits") if Fruits then CollectHarvestable(Fruits) end local Prompt = Plant:FindFirstChild("ProximityPrompt", true) if Prompt and Prompt.Enabled and ShouldHarvestPlant(Plant) then table.insert(Plants, Plant) end end end CollectHarvestable(PlantsPhysical) -- Update cache HarvestCache = Plants LastCacheTime = currentTime return Plants end -- Ultra Fast Harvest Plant local function HarvestPlant(Plant) local Prompt = Plant:FindFirstChild("ProximityPrompt", true) if Prompt and Prompt.Enabled then fireproximityprompt(Prompt) return true end return false end -- Batch Harvest Function local function BatchHarvestPlants(Plants, startIndex, endIndex) local harvested = 0 for i = startIndex, endIndex do if Plants[i] then if HarvestPlant(Plants[i]) then harvested = harvested + 1 end end end return harvested end -- Get Inventory Count local function GetTotalInventoryCount() local totalCount = 0 local Character = LocalPlayer.Character local function CountFromParent(Parent) for _, Tool in pairs(Parent:GetChildren()) do if Tool:IsA("Tool") then totalCount = totalCount + 1 end end end CountFromParent(Backpack) if Character then CountFromParent(Character) end return totalCount end -- Smart Inventory Management local function ShouldSell() local totalItems = GetTotalInventoryCount() return totalItems >= (UltraSettings.MaxInventorySlots * UltraSettings.SellThreshold / 100) end -- Ultra Fast Sell local IsSelling = false local function SellInventory() if IsSelling then return end IsSelling = true local Character = LocalPlayer.Character if not Character then IsSelling = false return end local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart") if not HumanoidRootPart then IsSelling = false return end local Previous = HumanoidRootPart.CFrame local ShecklesCount = Leaderstats:FindFirstChild("Sheckles") -- Ultra fast teleport HumanoidRootPart.CFrame = CFrame.new(62, 4, -26) wait(0.1) if ShecklesCount then local PreviousSheckles = ShecklesCount.Value local SellEvent = GameEvents:FindFirstChild("Sell_Inventory") if SellEvent then local attempts = 0 while attempts < 3 do if ShecklesCount.Value ~= PreviousSheckles then break end SellEvent:FireServer() wait(0.05) attempts = attempts + 1 end print("💰 ขายได้เงิน " .. (ShecklesCount.Value - PreviousSheckles) .. " sheckles") end end HumanoidRootPart.CFrame = Previous wait(0.05) IsSelling = false end -- Ultra Fast Harvest Loop local function UltraFastHarvestLoop() if IsSelling then return end local currentCount = GetTotalInventoryCount() if currentCount >= UltraSettings.MaxInventorySlots then if ShouldSell() then SellInventory() end return end local Plants = GetHarvestablePlants() if #Plants == 0 then return end local availableSlots = UltraSettings.MaxInventorySlots - currentCount local maxHarvest = math.min(#Plants, availableSlots, UltraSettings.MaxHarvestPerSecond) if UltraSettings.UseThreading then -- Multi-threaded harvesting local threads = {} local batchSize = math.ceil(maxHarvest / UltraSettings.MaxThreads) for i = 1, UltraSettings.MaxThreads do local startIndex = (i - 1) * batchSize + 1 local endIndex = math.min(i * batchSize, maxHarvest) if startIndex <= endIndex then local thread = spawn(function() return BatchHarvestPlants(Plants, startIndex, endIndex) end) table.insert(threads, thread) end end -- Wait for completion local totalHarvested = 0 for _, thread in pairs(threads) do totalHarvested = totalHarvested + (thread or 0) end if totalHarvested > 0 then print("⚡ Ultra Fast Harvest: " .. totalHarvested .. " ต้น") end else -- Sequential ultra fast harvesting local harvested = 0 for i = 1, maxHarvest do if HarvestPlant(Plants[i]) then harvested = harvested + 1 end wait(UltraSettings.HarvestDelay) end if harvested > 0 then print("⚡ Ultra Fast Harvest: " .. harvested .. " ต้น") end end end -- Main Loop local function StartUltraFastLoop() print("⚡ Starting Ultra Fast Harvest Loop...") spawn(function() while true do local success, err = pcall(UltraFastHarvestLoop) if not success then print("⚠️ Ultra Fast Harvest error: " .. tostring(err)) end wait(0.05) -- เร็วมาก end end) print("✅ Ultra Fast Harvest Loop started") end -- Simple UI local function CreateUltraFastUI() print("🎨 Creating Ultra Fast UI...") local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "UltraFastHarvestUI" ScreenGui.Parent = PlayerGui ScreenGui.ResetOnSpawn = false local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 30) MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0, 400, 0, 50) MainFrame.Size = UDim2.new(0, 250, 0, 200) MainFrame.Active = true MainFrame.Draggable = true local Corner = Instance.new("UICorner") Corner.CornerRadius = UDim.new(0, 12) Corner.Parent = MainFrame local Stroke = Instance.new("UIStroke") Stroke.Parent = MainFrame Stroke.Color = Color3.fromRGB(255, 100, 100) Stroke.Thickness = 2 -- Title local Title = Instance.new("TextLabel") Title.Parent = MainFrame Title.BackgroundColor3 = Color3.fromRGB(255, 100, 100) Title.BorderSizePixel = 0 Title.Size = UDim2.new(1, 0, 0, 40) Title.Font = Enum.Font.SourceSansBold Title.Text = "⚡ Ultra Fast Harvest" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 16 local TitleCorner = Instance.new("UICorner") TitleCorner.CornerRadius = UDim.new(0, 12) TitleCorner.Parent = Title -- Status local StatusLabel = Instance.new("TextLabel") StatusLabel.Parent = MainFrame StatusLabel.BackgroundTransparency = 1 StatusLabel.Position = UDim2.new(0, 10, 0, 50) StatusLabel.Size = UDim2.new(1, -20, 0, 20) StatusLabel.Font = Enum.Font.SourceSans StatusLabel.Text = "สถานะ: พร้อมใช้งาน" StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) StatusLabel.TextSize = 12 StatusLabel.TextXAlignment = Enum.TextXAlignment.Left -- Stats local StatsLabel = Instance.new("TextLabel") StatsLabel.Parent = MainFrame StatsLabel.BackgroundTransparency = 1 StatsLabel.Position = UDim2.new(0, 10, 0, 80) StatsLabel.Size = UDim2.new(1, -20, 0, 100) StatsLabel.Font = Enum.Font.SourceSans StatsLabel.Text = "สถิติ:\n- เก็บสูงสุด: " .. UltraSettings.MaxHarvestPerSecond .. " ต้น/วินาที\n- ดีเลย์: " .. UltraSettings.HarvestDelay .. " วินาที\n- Threads: " .. UltraSettings.MaxThreads .. " ตัว\n- กระเป๋า: " .. UltraSettings.MaxInventorySlots .. " ช่อง" StatsLabel.TextColor3 = Color3.fromRGB(200, 200, 200) StatsLabel.TextSize = 10 StatsLabel.TextXAlignment = Enum.TextXAlignment.Left StatsLabel.TextYAlignment = Enum.TextYAlignment.Top print("✅ Ultra Fast UI created") end -- Initialize print("⚡ Initializing Ultra Fast Harvest System...") wait(1) CreateUltraFastUI() StartUltraFastLoop() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "⚡ Ultra Fast Harvest", Text = "ระบบเก็บของเร็วที่สุดพร้อมใช้งาน!", Duration = 3 }) print("⚡ " .. string.rep("=", 50)) print("✅ Ultra Fast Harvest System พร้อมใช้งาน!") print("⚡ ความเร็วสูงสุด: " .. UltraSettings.MaxHarvestPerSecond .. " ต้น/วินาที") print("⚡ ดีเลย์: " .. UltraSettings.HarvestDelay .. " วินาที") print("⚡ Threads: " .. UltraSettings.MaxThreads .. " ตัว") print("⚡ " .. string.rep("=", 50)) return { Settings = UltraSettings, UI = ScreenGui, MyFarm = MyFarm }