-- Ultra Fast Sell System -- ระบบขายของแบบเร็วที่สุด print("💰 Loading Ultra Fast Sell System...") -- Services local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") local Leaderstats = LocalPlayer:WaitForChild("leaderstats") local Backpack = LocalPlayer:WaitForChild("Backpack") -- Ultra Fast Sell Settings local SellSettings = { -- Sell Settings AutoSell = true, SellThreshold = 70, -- ขายเมื่อเหลือ 70% SellImmediately = true, -- ขายทันทีเมื่อเต็ม MaxInventorySlots = 200, -- Performance Settings SellDelay = 0.05, -- ดีเลย์ขาย TeleportDelay = 0.1, -- ดีเลย์เทเลพอร์ต UseSmoothTeleport = false, -- ใช้ smooth teleport หรือไม่ -- Smart Settings SmartSell = true, SellWhenNearFull = true, SellAtThreshold = true, -- Batch Settings BatchSell = true, SellBatchSize = 50, MaxSellAttempts = 3 } -- Performance Variables local IsSelling = false local LastSellTime = 0 local SellCooldown = 1 -- 1 วินาที cooldown -- Game Objects local GameEvents = ReplicatedStorage:WaitForChild("GameEvents") -- Get Inventory Count local function GetTotalInventoryCount() local totalCount = 0 local Character = LocalPlayer.Character local function CountFromParent(Parent) for _, Tool in pairs(Parent:GetChildren()) do if Tool:IsA("Tool") then totalCount = totalCount + 1 end end end CountFromParent(Backpack) if Character then CountFromParent(Character) end return totalCount end -- Get Crops Count local function GetCropsCount() local cropsCount = 0 local Character = LocalPlayer.Character local function CountFromParent(Parent) for _, Tool in pairs(Parent:GetChildren()) do if Tool:IsA("Tool") then local ItemString = Tool:FindFirstChild("Item_String") if ItemString then cropsCount = cropsCount + 1 end end end end CountFromParent(Backpack) if Character then CountFromParent(Character) end return cropsCount end -- Smart Sell Decision local function ShouldSell() local currentTime = tick() -- Cooldown check if (currentTime - LastSellTime) < SellCooldown then return false, "cooldown" end local totalItems = GetTotalInventoryCount() local cropsCount = GetCropsCount() -- Immediate sell when full if SellSettings.SellImmediately and totalItems >= SellSettings.MaxInventorySlots then return true, "กระเป๋าเต็มทันที (" .. totalItems .. "/" .. SellSettings.MaxInventorySlots .. ")" end -- Sell when near full if SellSettings.SellWhenNearFull and totalItems >= (SellSettings.MaxInventorySlots - 5) then return true, "กระเป๋าใกล้เต็ม (" .. totalItems .. "/" .. SellSettings.MaxInventorySlots .. ")" end -- Sell at threshold if SellSettings.SellAtThreshold and totalItems >= (SellSettings.MaxInventorySlots * SellSettings.SellThreshold / 100) then return true, "ถึงเกณฑ์ขาย (" .. math.floor((totalItems / SellSettings.MaxInventorySlots) * 100) .. "%)" end -- Sell when have crops if cropsCount > 0 and totalItems >= 10 then return true, "มีผลผลิต (" .. cropsCount .. " ชิ้น)" end return false, "ยังไม่ถึงเวลา" end -- Ultra Fast Sell Function local function SellInventory() if IsSelling then return false end IsSelling = true local Character = LocalPlayer.Character if not Character then IsSelling = false return false end local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart") if not HumanoidRootPart then IsSelling = false return false end local Previous = HumanoidRootPart.CFrame local ShecklesCount = Leaderstats:FindFirstChild("Sheckles") print("💰 เริ่มขายของ...") -- Ultra fast teleport to sell area if SellSettings.UseSmoothTeleport then local targetPos = CFrame.new(62, 4, -26) local tween = TweenService:Create(HumanoidRootPart, TweenInfo.new(SellSettings.TeleportDelay), { CFrame = targetPos }) tween:Play() tween.Completed:Wait() else HumanoidRootPart.CFrame = CFrame.new(62, 4, -26) end wait(SellSettings.TeleportDelay) local soldAmount = 0 local previousSheckles = ShecklesCount and ShecklesCount.Value or 0 if ShecklesCount then local SellEvent = GameEvents:FindFirstChild("Sell_Inventory") if SellEvent then local attempts = 0 -- Batch sell if SellSettings.BatchSell then while attempts < SellSettings.MaxSellAttempts do if ShecklesCount.Value ~= previousSheckles then soldAmount = ShecklesCount.Value - previousSheckles break end SellEvent:FireServer() wait(SellSettings.SellDelay) attempts = attempts + 1 end else -- Single sell SellEvent:FireServer() wait(SellSettings.SellDelay) if ShecklesCount.Value ~= previousSheckles then soldAmount = ShecklesCount.Value - previousSheckles end end if soldAmount > 0 then print("💰 ขายสำเร็จ! ได้เงิน " .. soldAmount .. " sheckles") else print("⚠️ ขายไม่สำเร็จ") end else print("❌ ไม่พบ Sell Event") end end -- Return to previous position if SellSettings.UseSmoothTeleport then local tween = TweenService:Create(HumanoidRootPart, TweenInfo.new(SellSettings.TeleportDelay), { CFrame = Previous }) tween:Play() tween.Completed:Wait() else HumanoidRootPart.CFrame = Previous end wait(SellSettings.TeleportDelay) IsSelling = false LastSellTime = tick() return soldAmount > 0 end -- Ultra Fast Sell Loop local function UltraFastSellLoop() if not SellSettings.AutoSell or IsSelling then return end local shouldSell, reason = ShouldSell() if not shouldSell then return end local totalItems = GetTotalInventoryCount() local cropsCount = GetCropsCount() print("💰 ขาย " .. cropsCount .. " ผลผลิต (" .. reason .. ") - ทั้งหมด " .. totalItems .. " ชิ้น") local success = SellInventory() if success then print("✅ ขายสำเร็จ!") else print("❌ ขายไม่สำเร็จ") end end -- Main Loop local function StartUltraFastSellLoop() print("💰 Starting Ultra Fast Sell Loop...") spawn(function() while true do local success, err = pcall(UltraFastSellLoop) if not success then print("⚠️ Ultra Fast Sell error: " .. tostring(err)) end wait(0.5) -- ตรวจสอบทุก 0.5 วินาที end end) print("✅ Ultra Fast Sell Loop started") end -- Simple UI local function CreateUltraFastSellUI() print("🎨 Creating Ultra Fast Sell UI...") local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "UltraFastSellUI" ScreenGui.Parent = PlayerGui ScreenGui.ResetOnSpawn = false local MainFrame = Instance.new("Frame") MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 30) MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0, 400, 0, 300) MainFrame.Size = UDim2.new(0, 250, 0, 200) MainFrame.Active = true MainFrame.Draggable = true local Corner = Instance.new("UICorner") Corner.CornerRadius = UDim.new(0, 12) Corner.Parent = MainFrame local Stroke = Instance.new("UIStroke") Stroke.Parent = MainFrame Stroke.Color = Color3.fromRGB(100, 255, 100) Stroke.Thickness = 2 -- Title local Title = Instance.new("TextLabel") Title.Parent = MainFrame Title.BackgroundColor3 = Color3.fromRGB(100, 255, 100) Title.BorderSizePixel = 0 Title.Size = UDim2.new(1, 0, 0, 40) Title.Font = Enum.Font.SourceSansBold Title.Text = "💰 Ultra Fast Sell" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 16 local TitleCorner = Instance.new("UICorner") TitleCorner.CornerRadius = UDim.new(0, 12) TitleCorner.Parent = Title -- Status local StatusLabel = Instance.new("TextLabel") StatusLabel.Parent = MainFrame StatusLabel.BackgroundTransparency = 1 StatusLabel.Position = UDim2.new(0, 10, 0, 50) StatusLabel.Size = UDim2.new(1, -20, 0, 20) StatusLabel.Font = Enum.Font.SourceSans StatusLabel.Text = "สถานะ: พร้อมขาย" StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255) StatusLabel.TextSize = 12 StatusLabel.TextXAlignment = Enum.TextXAlignment.Left -- Stats local StatsLabel = Instance.new("TextLabel") StatsLabel.Parent = MainFrame StatsLabel.BackgroundTransparency = 1 StatsLabel.Position = UDim2.new(0, 10, 0, 80) StatsLabel.Size = UDim2.new(1, -20, 0, 100) StatsLabel.Font = Enum.Font.SourceSans StatsLabel.Text = "สถิติ:\n- เกณฑ์ขาย: " .. SellSettings.SellThreshold .. "%\n- ดีเลย์ขาย: " .. SellSettings.SellDelay .. " วินาที\n- ดีเลย์เทเลพอร์ต: " .. SellSettings.TeleportDelay .. " วินาที\n- กระเป๋า: " .. SellSettings.MaxInventorySlots .. " ช่อง" StatsLabel.TextColor3 = Color3.fromRGB(200, 200, 200) StatsLabel.TextSize = 10 StatsLabel.TextXAlignment = Enum.TextXAlignment.Left StatsLabel.TextYAlignment = Enum.TextYAlignment.Top -- Manual Sell Button local SellButton = Instance.new("TextButton") SellButton.Parent = MainFrame SellButton.BackgroundColor3 = Color3.fromRGB(100, 255, 100) SellButton.BorderSizePixel = 0 SellButton.Position = UDim2.new(0, 10, 1, -40) SellButton.Size = UDim2.new(1, -20, 0, 30) SellButton.Font = Enum.Font.SourceSansBold SellButton.Text = "ขายทันที" SellButton.TextColor3 = Color3.fromRGB(255, 255, 255) SellButton.TextSize = 14 local ButtonCorner = Instance.new("UICorner") ButtonCorner.CornerRadius = UDim.new(0, 6) ButtonCorner.Parent = SellButton SellButton.MouseButton1Click:Connect(function() if not IsSelling then SellInventory() end end) print("✅ Ultra Fast Sell UI created") end -- Initialize print("💰 Initializing Ultra Fast Sell System...") wait(1) CreateUltraFastSellUI() StartUltraFastSellLoop() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "💰 Ultra Fast Sell", Text = "ระบบขายของเร็วที่สุดพร้อมใช้งาน!", Duration = 3 }) print("💰 " .. string.rep("=", 50)) print("✅ Ultra Fast Sell System พร้อมใช้งาน!") print("💰 เกณฑ์ขาย: " .. SellSettings.SellThreshold .. "%") print("💰 ดีเลย์ขาย: " .. SellSettings.SellDelay .. " วินาที") print("💰 ดีเลย์เทเลพอร์ต: " .. SellSettings.TeleportDelay .. " วินาที") print("💰 " .. string.rep("=", 50)) return { Settings = SellSettings, UI = ScreenGui }